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| Short: | A DynaBlasters-style game |  | Author: | jnw22  cam.ac.uk (James Weatherall) |  | Uploader: | jnw22 cam ac uk (James Weatherall) |  | Type: | game/2play |  | Architecture: | m68k-amigaos |  | Date: | 1995-07-22 |  
| Download: | game/2play/TNT.lha - View contents |  | Readme: | game/2play/TNT.readme |  | Downloads: | 1432 |  
 |  | It appears that I made a rather enormous blunder in putting TNT onto the net
at the end of my last term.  Checking the file at home and on friends'
machines I found that it didn't work!
I hasten to point out that this was a fault in the AMOS Pro Compiler which
caused the included squasher not to work properly and was not due to my code
being dodgy.
Which is a bit of a pain, since TNT has now been sitting on the net for
ages and people will have seen it not work .. how embarrassing! *SIGH*
Oh well, that's life.
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TNT is basically a pretty simple DynaBlasters-style game but is NOT really a
clone.  The Graphics are original, courtesy of Black Ice and although the
music is poor I think the game plays well.  Maybe I'm just biased ......
The game allows 2-4 players, the first two require joysticks and the remaining
two play on keys.  Unfortunately the design of the A1200 means that there is
some keyboard clash, so as soon as I find a better key combination I'll try to
fix that. :)
TNT was written in AMOS Basic Pro, and Compiled using, yes, you guessed it, the
AMOS Basic Pro Compiler.  Thanks to Francois Lionet for writing such a cool
language, even if the smallest executable seems to be 50K .....
Keys for 3 and 4 player modes are:
   Player 3:   Left: E
         Right:   R
         Up:   Q
         Down: A
         Fire: SpaceBar
   Player 4:   Uses the cursor keys on the numeric key pad:
         Left: 4
         Right:   6
         Up:   8
         Down: 5
         Fire: Enter
I'm afraid this rather buggers anyone with an A600, since they can't have
four players.  Maybe I'll fix this, since it's still a combination that
results in keyboard clash.
So watch out for future releases from S.C.R., which I hope to be writing over
the summer.  These include a nice roleplaying game and maybe a platform
puzzler.  All formula stuff, but hey, what game can really claim to be original
these days??
WEZ
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 Contents of game/2play/TNT.lha
  PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         0 files       0       0 ******            Jul 22  1995
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