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Circuit War
Enemy CPU's occupy a common grid, but only one can ultimately survive.
Only by utilizing a fleet of gridrunners riding on an array of circuitry
festooned with various electronic objects, can each CPU bring about the
destruction of its enemies.  The war is on - the total domination of the
Grid is up to you!
Circuit War is a 2-4 player strategy game that involves a whole lot more
strategy than I remember originally intending it to have!  The game
requires the victorious player to crush the opposing CPU's by draining
their energy levels to below zero, & only a collision with a gridrunner
accomplishes this.  As this is the only way to kill a player, the entire
object of the game is to build circuitry that can get your gridrunner
onto an opposing player's CPU or allow a beam shot that will push a
gridrunner into the CPU.  Before discussing how to go about achieving
these two objectives, an explanation of the game basics & objects are in
order.
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  Contents of game/think/circuitwar.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO     CRC       STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                20462   46916  43.6% -lh5- 2771 Feb 20  1989 CircuitWar
[generic]                 7708   19912  38.7% -lh5- 15a1 Feb 20  1989 CircuitWar.doc
[generic]                  110     578  19.0% -lh5- 6993 Feb 20  1989 CircuitWar.info
[generic]                  593    1325  44.8% -lh5- 81e6 Mar 15  1994 Readme
[generic]                 1073    2093  51.3% -lh5- ff6d Feb 20  1989 ReadmeV1.01
[generic]                   22     264   8.3% -lh5- 3281 Feb 20  1989 fonts/2001.font
[generic]                  772    1832  42.1% -lh5- eec3 Oct  3  1992 fonts/2001/8
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         7 files   30740   72920  42.2%            Mar 15  1994
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